A jog down research memory lane

It’s always a risk hunting down an old article or two that you influenced or wrote. This time it cost me 3 hours, and resulted in this nearly comprehensive list of articles I’ve written (since 2000) or influenced or was collaborating with the authors separately (since 2010) in a few areas…

Not that this makes a fun and concise blog post, but it is a great recap that punctuates this academic work before I rocket off in a new direction.


Family and small group practices

An examination of how households share and coordinate the completion of errands

ACM Conference of Computer Supported Cooperative Work, ACM, Seattle, Washington, USA (In Press)

Mobile Family Interaction: How to use mobile technology to bring trust, safety and wellbeing into families

MobileHCI, Stockholm, Sweden (2011)

Hello, is grandma there? let’s read! StoryVisit: family video chat and connected e-books

Proceedings of the 2011 annual conference on Human factors in computing systems – CHI ’11, ACM Press, Vancouver, BC, Canada (2011)

Family roles, activities and values as assets for persuasive games design **

Unpublished (2010)

Practices surrounding children’s photos in homes

CHI ’12 Extended Abstracts on Human Factors in Computing Systems. p2117-2122. (2012)


Profiling and Relevancy

A Habit Mining Approach for Discovering Similar Mobile Users

World Wide Web (WWW 2012) (2012)

Comparison of Classifiers in Audio and Acceleration based Context Classification in Mobile Phones

EUSIPCO-2011, Eurosip, Barcelona, Spain (2011)

Gender and computing conference papers

Communications of the ACM, Volume 54, Issue 8, p.72-80 (2011)

Quantitative Study of Individual Emotional States in Social Networks

IEEE Transactions on Affective Computing (2011)

Role-Based Contextual Recommendation

1st International Workshop on Sensing, Networking, and Computing with Smartphones, co-located with IEEE CPSCom 2011 , Dalian, China. (2011)

Who’s who with Big-Five: Analyzing and Classifying Personality

ISWC 2011, the fifteenth annual International Symposium on Wearable Computers, IEEE, San Francisco (2011)

Introducing Game and Playful Experiences to other Application Domains through Personality and Motivation Models **

IEEE GIC, Hong Kong, China (2010)


Distributed Devices and Software, and Networks

An open platform for distributed, scalable and adaptive interactive applications for CE devices

2011 IEEE Consumer Communications and Networking Conference (CCNC)2011 IEEE Consumer Communications and Networking Conference (CCNC), IEEE, Las Vegas, NV, USA (2011)

Experiences Building a Multi-Display Mobile Application for Exploring Mirror Worlds

5th International Conference and Exhibition on Next Generation Mobile Applications, Services, and Technologies (NGMAST’11), IEEE, Cardiff, Wales, United Kingdom (2011)

“Can we work this out?”: An evaluation of remote collaborative interaction in a mobile shared environment

MobileHCI, ACM Press, Stockholm, Sweden (2011)

A combined mixed reality and networked home approach to improving user interaction with consumer electronics *

IEEE Transactions on Consumer Electronics, Volume 57, Issue 1, p.139 – 144 (2011)

Infinity Point: Multi-Device Pointing Systems Evolution And Review **

IEEE ISCE 2010 (2010)

From Instant Messaging to Cloud Computing, an XMPP review *

IEEE ISCE 2010 (2010)

Home DNS: Experiences with Seamless Remote Access to Home Services *

World of Wireless, Mobile and Multimedia Networks (WoWMoM) (2007)

Towards a Platform Independent Architecture for Multi-access Mobiles *

EUNICE 2004, Tampere, Finland. 16 June 2004., (2004)

Advances in mass media delivery to mobiles *

Advance, Nokia Internal Research Magazine (2004)

Multicast Content Delivery for Mobiles *

Wiley, Chapter 10 of Content Networking in the Mobile Internet (2004)

Hybrid network : stepping beyond 3G *

Advance, Nokia Internal Research Magazine (2000)

Hybrid networks : a step beyond 3G *

3rd Int’,l. Symp. Wireless Pers. Multimedia Commun., pp.109 -114 2000 (2000)


Content and photo sharing

Group simulation: Introducing participatory technique for evaluating photo sharing interfaces with early prototypes

International Conference on Human Factors in Computing & Informatics (2013)

Producing while Consuming: Social Interaction around Photos shared within Private Group

CHI EA ’12 – Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems, ACM Press, Austin, Texas, USA (2012)

Automated Content Sharing in Extended Homes through Mobile Devices – A quality solution for group communication *

BCS 15th Software Quality Management Conference, Tampere, Finland, August 2007 (abstractrelated thesis, related paper)

Geo-locked photo sharing on mobile devices

CHI ’13 Extended Abstracts on Human Factors in Computing Systems. p1407-1412. (2013)

Photo sharing in small groups – identifying design drivers for desired user experiences

Academic MindTrek ’12: International Conference on Media of the Future (2012)

Personal Content in Online Sports Communities: Motivations to Capture and Share Personal Exercise Data

International Journal of Social and Humanistic Computing (2013)

Content Creation and Management

Real-time generation of personalized home video summaries on mobile devices

Neurocomputing , Volume 120, p.10 (2013)

Evaluating MoodPic – A Concept for Collaborative Mood Music Playlist Creation

17th International Conference: Information Visualisation (2013)

A Lightweight Platform for Web Mashups in Immersive Mirror Worlds

IEEE Pervasive Computing, Volume 12, Issue 1, p.34 – 41 (2013)

Chasers of the Lost Data: Turning content management systems into gaming platforms *

2010 2nd International IEEE Consumer Electronics Society’s Games Innovations Conference (ICE-GIC 2010)2010 2nd International IEEE Consumer Electronics Society’s Games Innovations Conference, IEEE, Hong Kong (2010)

Attaching the Value of Sensorial Experience to Pervasive Multimedia Applications *

IEEE CCNC 2010 (2010)

Improving the Value of Archived Personal Content with Aesthetic and Reflexive Qualities *

IEEE CCNC 2010 (2010)

User Created Content in the Extended Home *

15th IST Mobile & Wireless Communication Summit, p.Proceedings (2006)

A Resource-efficient Mobile Blogging System *

6th International Workshop on Applications and Services in Wireless Networks, Berlin, Germany, May 29-31, 2006, p.Proceedings , pages 92-97 (2006)


Applications and Platforms

Fusing mixed reality and networked home techniques to improve user control of consumer electronics *

2011 IEEE International Conference on Consumer Electronics (ICCE)2011 IEEE International Conference on Consumer Electronics (ICCE), IEEE, Las Vegas, NV, USA (2011)

Towards off-the-shelf computer vision for user interaction in consumer homes **

2011 IEEE International Conference on Consumer Electronics (ICCE)2011 IEEE International Conference on Consumer Electronics (ICCE), IEEE, Las Vegas, NV, USA (2011)

The Digital DJ : a case-study of value-added services over hybrid networks *

Advance, Nokia Internal Research Magazine (2002)


User Experience and Evaluation

Cultural Differences in Smartphone User Experience Evaluation *

ACM MUM 2010, Limassol, Cyprus (2010)

Group simulation: Introducing participatory technique for evaluating photo sharing interfaces with early prototypes

CHI ’13. (2013)


Miscellaneous

Research Choices: Adjusting the mode of research for commercial impact (talk) *

IEEE CE Games Innovation Conference (2007)


* where I’m an author/co-author

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